Killer Croc
Modeled in ZBrush/ 3dsMax
Real time render in Marmoset Toolbag.
Rocky portrait
Modeled in ZBrush
A likeness study of Sylvester Stallone's character Rocky.
Indiana Jones portrait
Modeled in ZBrush
A likeness study of Harrison Ford's character Indiana Jones.
Madden 17 - EA Sports
Character Artist
Created hard surface models for new helmet types and facemasks using scan and photo reference in Maya
The Halloween Troll
Modeled in ZBrush, Cloth simulated in Marvelous Designer
Original character concepts
NBA Live 16 - EA Sports
Character Artist
Cleaned photometric shoe scans in ZBrush, Cleaned colormaps for gear and created normal maps
Madden 15 - EA Sports
Character Artist
Cleaned photometric head scans in ZBrush, Textured and placed hair cards
Male Anatomy Study
Modeled in Zbrush , textured, UVed, and lit and render in Mental Ray
An exercise to study human anatomy, used ZApp Link and high res images to texture
Jayden
Modeled in Maya , UVed and textured, Maya rigged character
For Jayden animation short
Arts and Algorithms - 2013
Generalist- Ninjaneer
Modeled Maya Environments for 3D Projection Mapping show in Titusville FL
Elder Male Portrait- 2013
Modeled in ZBrush
a quick project to further practice and refine sculpting human portraits.
Demon Rider - 2012
Modeled in ZBrush and Maya
practice ZBrush modeling of different cloths, skin,
and Hard surfaces.